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<span id="openzim-page-title" class="mw-page-title-main"><i>Inscryption</i></span>
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</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Inscryption</th></tr><tr><td colspan="2" class="infobox-image"></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data">Daniel Mullins Games</td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><a href="Devolver_Digital" title="Devolver Digital">Devolver Digital</a></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td class="infobox-data">Daniel Mullins</td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data">Jonah Senzel</td></tr><tr><th scope="row" class="infobox-label"><a href="Game_engine" title="Game engine">Engine</a></th><td class="infobox-data"><a href="Unity_(game_engine)" title="Unity (game engine)">Unity</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">
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</style><div class="plainlist"><ul><li><a href="Windows" class="mw-redirect" title="Windows">Windows</a></li><li><a href="Linux" title="Linux">Linux</a></li><li><a href="MacOS" title="MacOS">macOS</a></li><li><a href="PlayStation_4" title="PlayStation 4">PlayStation 4</a></li><li><a href="PlayStation_5" title="PlayStation 5">PlayStation 5</a></li><li><a href="Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a></li><li><a href="Xbox_One" title="Xbox One">Xbox One</a></li><li><a href="Xbox_Series_X/S" class="mw-redirect" title="Xbox Series X/S">Xbox Series X/S</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><div class="plainlist"><ul><li><b>Windows</b></li><li>October 19, 2021</li><li><b>Linux, macOS</b></li><li>June 23, 2022</li><li><b>PS4, PS5</b></li><li>August 30, 2022</li><li><b>Switch</b></li><li>December 1, 2022</li><li><b>Xbox One, Series X/S</b></li><li>April 10, 2023</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="Roguelike_deck-building" class="mw-redirect" title="Roguelike deck-building">Roguelike deck-building</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="Single-player" class="mw-redirect" title="Single-player">Single-player</a></td></tr></tbody></table>
<p><i><b>Inscryption</b></i> is a 2021 <a href="Roguelike_deck-building_game" title="Roguelike deck-building game">roguelike deck-building game</a> developed by Daniel Mullins Games and published by <a href="Devolver_Digital" title="Devolver Digital">Devolver Digital</a>. Directed by Daniel Mullins, it was originally released for <a href="Windows" class="mw-redirect" title="Windows">Windows</a> on October 19, 2021, and on <a href="Linux" title="Linux">Linux</a>, <a href="MacOS" title="MacOS">macOS</a>, <a href="PlayStation_4" title="PlayStation 4">PlayStation 4</a>, <a href="PlayStation_5" title="PlayStation 5">PlayStation 5</a>, <a href="Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>, <a href="Xbox_One" title="Xbox One">Xbox One</a> and <a href="Xbox_Series_X_and_Series_S" title="Xbox Series X and Series S">Xbox Series X/S</a> over the following two years.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> The game puts the player in a cabin where a mysterious <a href="Gamemaster" title="Gamemaster">gamemaster</a> makes them play a <a href="Tabletop_game" title="Tabletop game">tabletop game</a>.
</p><p><i>Inscryption</i> blends various genres, including <a href="Deck-building_game" title="Deck-building game">deck-building</a>, <a href="Roguelike" title="Roguelike">roguelike</a>, <a href="Turn-based_strategy" class="mw-redirect" title="Turn-based strategy">turn-based strategy</a>, <a href="Escape_room_video_game" title="Escape room video game">escape room</a>, <a href="Puzzle_video_game" title="Puzzle video game">puzzle</a> and <a href="Adventure_game" title="Adventure game">adventure</a>, while drawing inspiration from, among others, <a href="Tabletop_role-playing_game" title="Tabletop role-playing game">tabletop role-playing games</a>, <a href="Board_game" title="Board game">board games</a>, <a href="Horror_game" title="Horror game">horror</a>, <a href="Vlogs" class="mw-redirect" title="Vlogs">vlogs</a>, and <a href="Found_footage_(film_technique)" title="Found footage (film technique)">found footage</a>. Its presentation is a combination of <a href="Computer_animation" title="Computer animation">computer animation</a>, <a href="Pixel_art" title="Pixel art">pixel art</a>, drawn art, and <a href="Live_action" title="Live action">live action</a>, as well as <a href="First-person_(video_games)" title="First-person (video games)">first person</a>, <a href="Third-person_(video_games)" title="Third-person (video games)">third-person</a> and <a href="2.5D" title="2.5D">2.5D</a> perspectives. It provides no context nor <a href="Backstory" title="Backstory">backstory</a> at its start; its cryptic, <a href="Metafiction" title="Metafiction">metafictional</a> narrative must be put together from subsequent story elements and various optional clues. A real-world <a href="Alternate_reality_game" title="Alternate reality game">alternate reality game</a> (ARG), embedded both in video from the game and outside of it, offers additional story elements via many <a href="Easter_Egg_(media)" class="mw-redirect" title="Easter Egg (media)">easter eggs</a> that must be decrypted.
</p><p>The game originated as <i><b>Sacrifices Must Be Made</b></i>, a much shorter and simpler game made by Mullins in 2018 for a <a href="Ludum_Dare" title="Ludum Dare">Ludum Dare</a> <a href="Game_jam" title="Game jam">game jam</a>, which used a deck-building system in which the player had to kill their own creatures to summon others. After publishing the prototype to <a href="Itch.io" title="Itch.io">itch.io</a> in December 2018, the positive response led Mullins to significantly expand on the original game, resulting in the making of <i>Inscryption</i>. The game received positive reviews upon release, winning several Game of the Year awards and selling 1 million copies by January 2022: its originality, card battle system, visuals and narrative were particularly praised, although changes in the later parts of the game received some criticism. A free expansion titled <i>Kaycee's Mod</i>, allowing players to focus on the tabletop game without <i>Inscryption</i><span class="nowrap" style="padding-left:0.1em;">'</span>s various other elements, was released in March 2022.
</p>
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<div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2></div>
<p><i>Inscryption</i> is a <a href="Roguelike_deck-building_game" title="Roguelike deck-building game">roguelike deck-building game</a>. The game itself is broken into three acts, where the nature of this deck-building game changes, but the fundamental rules of how the card game is played remain the same. The card game is played on a 3x4 grid which is later expanded to a 3x5 grid during the third act; the player plays their cards into the bottom row, while their opponent plays cards ahead of time into the top row, which are automatically moved into play into the middle row on the next turn. Each card has an attack and health value. On either the player's or opponent's turn, after their cards are played, each of their cards attacks their opponent's card in the same column, dealing their attack value to that card's health. If that attack reduces the card's health to zero or less, that card is removed. If the attacking card is unopposed, then the card attacks the opponent directly with that much damage. Damage is tracked on a <a href="Weighing_scale" title="Weighing scale">weighing scale</a>, using teeth to represent each point of damage taken by that player. The goal is to tip the opponent's side of the scale by a difference of five teeth before they can do the same to the player's side. In addition to attack value, each card has various sigils representing special abilities such as the ability to fly past a blocker or to attack multiple columns each turn.
</p><p>Each card has a cost to play, which depends on which of the Scrybes created that card. Those created by P03 use energy; the player starts with 1 energy at the start of each game, refilling and gaining an additional bar each turn. Those created by Leshy require a blood sacrifice from cards already in play on the board. The cards from Grimora require bone tokens to play, earned when cards are defeated or sacrificed. Cards from Magnificus require one of three gems to be present on the board to be played and remain in the game, and are lost if the gem leaves play.
</p><p>During the game's first act, in which Leshy has taken over the <i>Inscryption</i> code, the player sees the game from the <a href="First_person_perspective" class="mw-redirect" title="First person perspective">first person perspective</a>, facing against Leshy in his cabin, though this information is not told to the player. During this act, the game plays as a <a href="Roguelike_deck-building_game" title="Roguelike deck-building game">roguelike deck-building game</a>, where the player is given a simple starting deck, based only on Leshy's and Grimora's card types. The game proceeds through four randomly generated maps of various encounters presented by Leshy, which include card battles with Leshy and opportunities to add or remove cards from their deck, or gain items that can be used during card battles to tip the odds in their favor. Each of the first three maps ends with a mini-boss encounter, while the final map is a battle with Leshy. If the player loses twice on a map, or once during a boss battle, they are taken by Leshy and made into a death card with his camera, which can appear on later runs. Between encounters, the player can also get up from the table and look around the cabin, solving puzzles similar to an <a href="Escape_room" title="Escape room">escape room</a>, discovering clues to locate the card forms of P03, Grimora, and Magnificus. Upon defeating Leshy, the game enters the second act.
</p><p>During the second act, representing the original version of <i>Inscryption</i>, the game is presented as a <a href="Pixel_art" title="Pixel art">pixel art</a>-stylized top-down <a href="Computer_role-playing_game" class="mw-redirect" title="Computer role-playing game">role-playing game</a>, similar to <i><a href="Pok%C3%A9mon_(video_game_series)" title="Pokémon (video game series)">Pokémon</a></i>. The player is instructed to pick one of the four Scrybes to replace, and then must explore the game's <a href="Overworld" title="Overworld">overworld</a> to collect card packs to expand their card collection, used to challenge each of the other four Scrybes and their various underlings in card battle. In this act, cards from all four Scrybes are available to collect, and decks can consist of cards from each of the four Scrybes. During this phase, the player can lose a card game without any penalty, simply not progressing the story. Once the player has defeated all four Scrybes within this act, the game moves into the third act.
</p><p>The third act is similar in style to the first act as a roguelike deckbuilder, but now the player faces against P03 in a robot factory as it takes over the <i>Inscryption</i> code in an attempt to achieve "Transcendence" by publishing <i>Inscryption</i> on the Internet. P03 and its underlings have access to several of the death cards that the player may have created during prior runs of the first act, making battles in this phase more challenging. The player progresses through various encounters by moving through a series of rooms in a grid-like layout, similar to <i><a href="The_Binding_of_Isaac_(video_game)" title="The Binding of Isaac (video game)">The Binding of Isaac</a></i>, with battle encounters occurring between rooms, while other encounters to gain, improve or remove cards taking place within the rooms themselves. While losing a card match in this act does not restart the game, it does reset the player to their last collected <a href="Checkpoint_(video_gaming)" class="mw-redirect" title="Checkpoint (video gaming)">checkpoint</a>, which are represented as <a href="Antenna_tower" class="mw-redirect" title="Antenna tower">antenna towers</a> within the map.
</p>
<div class="mw-heading mw-heading2"><h2 id="Plot">Plot</h2></div>
<p>The game is presented as <a href="Found_footage_(film_technique)" title="Found footage (film technique)">found footage</a> recorded by Luke Carder, an <a href="Internet" title="Internet">internet</a> <a href="Content_creation" title="Content creation">content creator</a> who specializes in <a href="Collectible_card_game" title="Collectible card game">collectible card games</a> under the <a href="Pseudonym" title="Pseudonym">pseudonym</a> "The Lucky Carder". Before the beginning of the game, Carder, while opening a pack of old, little-known out-of-print cards known as <i>Inscryption</i>, finds inside a set of handwritten coordinates indicating a location near his own. There, he finds, buried under the dirt in a forest, a box containing a <a href="Floppy_disk" title="Floppy disk">floppy disk</a> titled <i>Inscryption</i>. The disk turns out to be an <i>Inscryption</i> video game, although Carder cannot find any trace of its existence on the internet. He turns on the game,<sup id="cite_ref-Start_6-0" class="reference"><a href="#cite_note-Start-6"><span class="cite-bracket">[</span>Note 1<span class="cite-bracket">]</span></a></sup> but finds he cannot start a new game, and is instead forced to select the "Continue Game" option.
</p><p>In-game, Carder's unnamed <a href="Player_character" title="Player character">player character</a> interacts with a shadowy dealer named <a href="Leshy" title="Leshy">Leshy</a> within a cabin, where they must play a card-centric <a href="Tabletop_game" title="Tabletop game">tabletop game</a> with Leshy as <a href="Gamemaster" title="Gamemaster">gamemaster</a>. Every time Carder loses, Leshy uses a magic camera to capture the character's soul into a "death card", and Carder restarts as another character. Between rounds, Carder's character can move about the cabin and solve puzzles to obtain various advantages in the tabletop game; they also find three <a href="Sentience" title="Sentience">sentient</a> cards, the Stoat, the Stinkbug, and the Stunted Wolf, who work together with Carder's character to find a roll of film and beat Leshy's tabletop game. Upon their win, Carder's character steals the camera, uses the film roll to capture Leshy inside a card, and finds the previously missing "New Game" button. Upon acquiring it and selecting this new option, Carder is able to play the <i>Inscryption</i> disk game in its original form.
</p><p>In its original form, the disk game is radically different from when Carder first started playing, although it revolves around a card system similar to the tabletop game's. It is set in a world ruled by the four "Scrybes": Leshy, the Scrybe of Beasts who had taken over the game in the save Carder originally used, P03, the Scrybe of Technology, Grimora, the Scrybe of the Dead, and Magnificus, the Scrybe of Magicks. P03, Grimora, and Magnificus were previously encountered as the Stoat, the Stinkbug, and the Stunted Wolf respectively, having been trapped into the Leshy-led version of the disk game and turned into cards. Carder's player character arrives in this world seeking to challenge the Scrybes; after defeating all four, they pick one Scrybe to challenge again in the hopes of taking their place, but P03 appears and fights the player regardless, using a <a href="Glitch" title="Glitch">glitch</a> to defeat them and take over the game as Leshy did. Between play sessions, Carder, growing increasingly obsessed with the disk game, continues his investigation of its origins and contacts the publisher of the <i>Inscryption</i> cards, GameFuna; GameFuna denies the game's existence while also forcefully demanding its return, repeatedly sending a representative to reinforce the demand, whom Carder sends away. He also learns that a GameFuna developer, Kaycee Hobbes, mysteriously died while working on the game, and notices that his camera is experiencing an increasingly large number of uncanny malfunctions.<sup id="cite_ref-Kaycee_7-0" class="reference"><a href="#cite_note-Kaycee-7"><span class="cite-bracket">[</span>Note 2<span class="cite-bracket">]</span></a></sup>
</p><p>Carder continues to play the disk game following P03's takeover, finding that the game has once again been radically altered: Carder's player character is now trapped in a factory, with P03 acting as gamemaster in a tabletop game of its own design, which emulates the game's original form, and in which the goal is to defeat four "Uberbots" to achieve "The Great Transcendence". Over time, P03 accesses elements from Carder's computer to use them in its tabletop game, such as using his Internet connection and accessing his files;<sup id="cite_ref-Transcendence_8-0" class="reference"><a href="#cite_note-Transcendence-8"><span class="cite-bracket">[</span>Note 3<span class="cite-bracket">]</span></a></sup> after the last Uberbot is defeated, P03, directly addressing Carder by name, reveals that its version of the game was all a ploy to gain access to Carder's computer and that The Great Transcendence is an upload of said version to a digital game storefront to spread it worldwide. Before the process completes, the other Scrybes appear and kill P03, aborting his plan. Grimora uses the opportunity to start a full wipe of the <i>Inscryption</i> disk, believing that the deletion of all of its contents, including the Scrybes themselves, is for the greater good. As the game is progressively wiped, each of the three Scrybes has a final card battle with Carder, whom they also directly address, before being deleted. Despite having been warned by the disk game's characters not to, Carder opens an in-game <a href="ZIP_(file_format)" title="ZIP (file format)">ZIP file</a> titled "OLD_DATA"; upon witnessing its contents, he panics and smashes the disk with a hammer. He contacts a journalist, trying to explain his story and claiming OLD_DATA would expose severe wrongdoing on the part of GameFuna, but is interrupted mid-call by the GameFuna representative who shoots him dead and enters his house to retrieve what remains of the <i>Inscryption</i> disk.<sup id="cite_ref-gamespot_story_9-0" class="reference"><a href="#cite_note-gamespot_story-9"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading3"><h3 id="Alternate_reality_game">Alternate reality game</h3></div>
<p>The alternate reality game (ARG) expands further on narrative elements hinted at in the main game via many cryptic easter eggs that must be decrypted, and led fans to receive floppy disks in real-life by mail after ordering an unknown item on a website that could be found by decrypting the ARG easter eggs. The ARG notably reveals that Kaycee had acquired the "Karnoffel Code", a computer algorithm reportedly created by the <a href="Soviet_Union" title="Soviet Union">Soviet Union</a> during the <a href="Cold_War" title="Cold War">Cold War</a> after gaining possession of <a href="Adolf_Hitler" title="Adolf Hitler">Adolf Hitler</a>'s corpse and discovering a connection between him, the game of <a href="Karnoffel" class="mw-redirect" title="Karnoffel">Karnoffel</a>, and the <a href="Occultism_in_Nazism" title="Occultism in Nazism">occult</a>. A spy named Barry Wilkinson had gotten a copy of the Karnoffel Code from the Soviets and hid it on a floppy disc among other empty floppies, which eventually fell into the possession of Kaycee, leading to the video game that would later be found by Carder. Parts of the ARG point to narrative connections between <i>Inscryption</i> and Mullins' previous game, <i><a href="The_Hex_(video_game)" title="The Hex (video game)">The Hex</a></i>, with characters from <i>The Hex</i> helping P03 or GameFuna.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup>
</p><p>The clues from the ARG lead to a short live action video acting as an <a href="Epilogue" title="Epilogue">epilogue</a> to the main game, which starts with the sound of Carder hitting the <i>Inscryption</i> floppy disk with a hammer at the end of the original game, before showing Carder's computer turning back on by itself and completing P03's upload of <i>Inscryption</i>. The video ends with a winking <a href="ASCII" title="ASCII">ASCII</a> image of P03, revealing that it survived the wipe of the floppy disk by uploading itself onto Carder's computer and succeeded in achieving The Great Transcendence; this seemingly indicates that the real life <i>Inscryption</i> game made available worldwide online (and played by the real life player) was P03's cursed version all along.<sup id="cite_ref-gamespot_story_9-1" class="reference"><a href="#cite_note-gamespot_story-9"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Development">Development</h2></div>
<p>The game started as a small project that Daniel Mullins built during the <a href="Ludum_Dare" title="Ludum Dare">Ludum Dare</a> 43 <a href="Game_jam" title="Game jam">game jam</a> in 2018, where the theme was "sacrifices must be made". At the time, Mullins had gotten back into <i><a href="Magic%3A_The_Gathering" title="Magic: The Gathering">Magic: The Gathering</a></i> and took influence from the sacrifice mechanic there to create the approach where the player would sacrifice creatures to play other ones. This idea extended to the player virtually sacrificing parts of their own body as well to influence the game with negative effects that may come from that, such as sacrificing an eye that would limit their field of view.<sup id="cite_ref-gamerant_interview_11-0" class="reference"><a href="#cite_note-gamerant_interview-11"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> His entry to the game jam was thus named <i>Sacrifices Must Be Made</i> after the jam's theme.<sup id="cite_ref-gamerant_interview_11-1" class="reference"><a href="#cite_note-gamerant_interview-11"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Following the game jam, Mullins put the game up for free on December 31, 2018, on <a href="Itch.io" title="Itch.io">itch.io</a>, where it drew interest from players.<sup id="cite_ref-PostJam_12-0" class="reference"><a href="#cite_note-PostJam-12"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> As he had just finished releasing <i>The Hex</i>, Mullins decided to expand out <i>Sacrifices Must Be Made</i> into a full game. Initially, Mullins had considered expanding the game out into an <a href="Anthology" title="Anthology">anthology</a> work as he did not immediately see a path for fleshing out the Ludum Dare version into a full game, but as he came up with ideas for this larger game, he saw a route to expand out the base game in multiple directions, including the incorporation of full-motion video.<sup id="cite_ref-gamerant_interview_11-2" class="reference"><a href="#cite_note-gamerant_interview-11"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>
</p><p>Leshy is based on the <a href="Leshy" title="Leshy">entity of the same name</a> in <a href="Slavic_paganism" title="Slavic paganism">Slavic mythology</a>. Mullins had considered that the dealer was a type of "forest demon" and while searching online, came across the mythos of Leshy, which he believed fit well with the horror theme of the game. From there, the other three Scrybes fell out as he had compared them to <i>Pokémon</i> gym leaders, each with a different theme; since Leshy was associated with beasts, the other three were associated with robots (P03), wizards (Magnificus), and the undead (Grimora).<sup id="cite_ref-gamerant_interview_11-3" class="reference"><a href="#cite_note-gamerant_interview-11"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Mullins recognized that the game spends most of its time around Leshy and P03's stories, but felt that it would have made the game too long to include additional acts to explore Grimora's or Magnificus's backgrounds, although he made Grimora central to the game's conclusion.<sup id="cite_ref-gamerant_interview_11-4" class="reference"><a href="#cite_note-gamerant_interview-11"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>
</p><p>Daniel Mullins Games released a free update in December 2021 that included a beta version of a mini-expansion to the game called "Kaycee's Mod". In this mode, the roguelike deck-building game from Act I can be played endlessly, with the player able to unlock new cards and starting abilities to take on more difficult challenges.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> The mini-expansion was released on March 17, 2022.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2></div>
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</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="Metacritic" title="Metacritic">Metacritic</a></td><td>PC: 85/100<sup id="cite_ref-MCPC_15-0" class="reference"><a href="#cite_note-MCPC-15"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup><br>PS5: 87/100<sup id="cite_ref-MCPS5_16-0" class="reference"><a href="#cite_note-MCPS5-16"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="Destructoid" title="Destructoid">Destructoid</a></i></td><td>7.5/10<sup id="cite_ref-Destruct_17-0" class="reference"><a href="#cite_note-Destruct-17"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Eurogamer" title="Eurogamer">Eurogamer</a></i></td><td>Essential<sup id="cite_ref-EG_18-0" class="reference"><a href="#cite_note-EG-18"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Famitsu" title="Famitsu">Famitsu</a></i></td><td>34/40<sup id="cite_ref-Famitsu_19-0" class="reference"><a href="#cite_note-Famitsu-19"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Game_Informer" title="Game Informer">Game Informer</a></i></td><td>9/10<sup id="cite_ref-GI_20-0" class="reference"><a href="#cite_note-GI-20"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="GameSpot" title="GameSpot">GameSpot</a></i></td><td>8/10<sup id="cite_ref-GSpot_21-0" class="reference"><a href="#cite_note-GSpot-21"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i>Hardcore Gamer</i></td><td>4.5/5<sup id="cite_ref-HCG_22-0" class="reference"><a href="#cite_note-HCG-22"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="IGN" title="IGN">IGN</a></i></td><td>9/10<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><a href="PC_Gamer" title="PC Gamer"><i>PC Gamer</i> (US)</a></td><td>69/100<sup id="cite_ref-PCGUS_24-0" class="reference"><a href="#cite_note-PCGUS-24"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Push_Square" class="mw-redirect" title="Push Square">Push Square</a></i></td><td><span role="img" style="white-space:nowrap" title="8/10 stars"><span typeof="mw:File"><span title="8/10 stars"></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span></span><sup id="cite_ref-PSQ_25-0" class="reference"><a href="#cite_note-PSQ-25"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table></div>
<p><i>Inscryption</i> received "generally favorable" reviews according to <a href="Review_aggregator" title="Review aggregator">review aggregator</a> <a href="Metacritic" title="Metacritic">Metacritic</a>.<sup id="cite_ref-MCPC_15-1" class="reference"><a href="#cite_note-MCPC-15"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-MCPS5_16-1" class="reference"><a href="#cite_note-MCPS5-16"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup>
</p><p><i><a href="Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a></i> praised the scale mechanic, writing that, "You lose and gain momentum, deliver killer blows, claw back from a near-loss by being aggressive... It's a compelling twist".<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> <i><a href="Destructoid" title="Destructoid">Destructoid</a></i> liked the art style and the horror elements of the game, but criticized the later chapters' gameplay changes, stating, "Maybe it was a good idea to change things up before it had the chance to grow stale, it's just nothing gripped me as firmly as the first chapter."<sup id="cite_ref-Destruct_17-1" class="reference"><a href="#cite_note-Destruct-17"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> <i><a href="PC_Gamer" title="PC Gamer">PC Gamer</a></i>'s Jody Macgregor liked the beginning of <i>Inscryption,</i> specifically praising how the world feels "off-kilter and grotesque", but criticized the later part of the game "In its initial hours, Inscryption is an eerie delight full of mystery. That feeling fades long before it ends".<sup id="cite_ref-PCGUS_24-1" class="reference"><a href="#cite_note-PCGUS-24"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> Eurogamer enjoyed the visuals of the game, describing them as "a cursed reincarnation of something you'd play on a floppy disc in the '90s: a low fidelity-but-trying kind of adventure, but hijacked by some kind of evil and then twisted and gnarled by malevolence."<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup>
</p><p><i>Inscryption</i> was nominated for Best Indie Game and Best Sim/Strategy Game at <a href="The_Game_Awards_2021" title="The Game Awards 2021">The Game Awards 2021</a>.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> <i><a href="Polygon_(website)" title="Polygon (website)">Polygon</a></i> named <i>Inscryption</i> their best game of 2021,<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> while <i><a href="Time_(magazine)" title="Time (magazine)">Time</a></i> and <i><a href="Ars_Technica" title="Ars Technica">Ars Technica</a></i> listed <i>Inscryption</i> as one of their best games of 2021.<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> In the <a href="Steam_Awards" class="mw-redirect" title="Steam Awards">2021 Steam Awards</a>, it was nominated for Most Innovative Gameplay. During the <a href="25th_Annual_D.I.C.E._Awards" title="25th Annual D.I.C.E. Awards">25th Annual D.I.C.E. Awards</a>, the <a href="Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts & Sciences">Academy of Interactive Arts & Sciences</a> nominated <i>Inscryption</i> for "<a href="D.I.C.E._Award_for_Game_of_the_Year" title="D.I.C.E. Award for Game of the Year">Game of the Year</a>", "<a href="D.I.C.E._Award_for_Strategy/Simulation_Game_of_the_Year" title="D.I.C.E. Award for Strategy/Simulation Game of the Year">Strategy/Simulation Game of the Year</a>", and outstanding achievement for an "<a href="D.I.C.E._Award_for_Outstanding_Achievement_for_an_Independent_Game" title="D.I.C.E. Award for Outstanding Achievement for an Independent Game">Independent Game</a>", "<a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Game_Design" title="D.I.C.E. Award for Outstanding Achievement in Game Design">Game Design</a>", "<a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Game_Direction" title="D.I.C.E. Award for Outstanding Achievement in Game Direction">Game Direction</a>", and "<a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Story" title="D.I.C.E. Award for Outstanding Achievement in Story">Story</a>".<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> <i>Inscryption</i> won both the <a href="Game_Developers_Choice_Award_for_Game_of_the_Year" title="Game Developers Choice Award for Game of the Year">Game of the Year</a> at the <a href="22nd_Game_Developers_Choice_Awards" title="22nd Game Developers Choice Awards">22nd Game Developers Choice Awards</a> and the <a href="Seumas_McNally_Grand_Prize" title="Seumas McNally Grand Prize">Seumas McNally Grand Prize</a> at the companion 2022 <a href="Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> in addition to Excellence in Design, Narrative, and Audio; this is the first time a game won both top prizes.<sup id="cite_ref-GDCA_2022_wins_33-0" class="reference"><a href="#cite_note-GDCA_2022_wins-33"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> <i>Inscryption</i> had also been nominated for the Innovation Award for the Game Developers Choice Awards.<sup id="cite_ref-thr_noms_34-0" class="reference"><a href="#cite_note-thr_noms-34"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup>
</p><p>By January 2022, the game had sold more than one million copies.<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup>
</p><p>Fans of the games have worked to physically replicate elements of <i>Inscryption</i>.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading3"><h3 id="Awards_and_accolades">Awards and accolades</h3></div>
<table class="wikitable sortable">
<tbody><tr>
<th>Award</th>
<th>Category</th>
<th>Result</th>
<th><abbr title="Reference(s)">Ref.</abbr>
</th></tr>
<tr>
<td rowspan="3"><a href="18th_British_Academy_Games_Awards" title="18th British Academy Games Awards">18th British Academy Games Awards</a>
</td>
<td><a href="British_Academy_Games_Award_for_Best_Game" title="British Academy Games Award for Best Game">Best Game</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td>
<td rowspan="3" style="text-align:center;"><sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="British_Academy_Games_Award_for_Game_Design" title="British Academy Games Award for Game Design">Game Design</a>
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td></tr>
<tr>
<td>Original Property
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td rowspan="6"><a href="25th_Annual_D.I.C.E._Awards" title="25th Annual D.I.C.E. Awards">25th Annual D.I.C.E. Awards</a>
</td>
<td><a href="D.I.C.E._Award_for_Game_of_the_Year" title="D.I.C.E. Award for Game of the Year">Game of the Year</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td>
<td rowspan="6" style="text-align:center;"><sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td><a href="D.I.C.E._Award_for_Strategy/Simulation_Game_of_the_Year" title="D.I.C.E. Award for Strategy/Simulation Game of the Year">Strategy/Simulation Game of the Year</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td><a href="D.I.C.E._Award_for_Outstanding_Achievement_for_an_Independent_Game" title="D.I.C.E. Award for Outstanding Achievement for an Independent Game">Outstanding Achievement for an Independent Game</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td><a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Game_Design" title="D.I.C.E. Award for Outstanding Achievement in Game Design">Outstanding Achievement in Game Design</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td><a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Game_Direction" title="D.I.C.E. Award for Outstanding Achievement in Game Direction">Outstanding Achievement in Game Direction</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td><a href="D.I.C.E._Award_for_Outstanding_Achievement_in_Story" title="D.I.C.E. Award for Outstanding Achievement in Story">Outstanding Achievement in Story</a>
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td rowspan="2"><a href="The_Game_Awards_2021" title="The Game Awards 2021">The Game Awards 2021</a>
</td>
<td>Best Independent Game
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td>
<td rowspan="2" style="text-align:center;"><sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td>Best Sim/Strategy Game
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td></tr>
<tr>
<td rowspan="2"><a href="Game_Developers_Choice_Awards" title="Game Developers Choice Awards">Game Developers Choice Awards</a>
</td>
<td>Innovation Award
</td>
<td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated
</td>
<td rowspan="2" style="text-align:center;"><sup id="cite_ref-GDCA_2022_wins_33-1" class="reference"><a href="#cite_note-GDCA_2022_wins-33"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td>Game of the Year
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td></tr>
<tr>
<td rowspan="4"><a href="Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> Awards
</td>
<td><a href="Seumas_McNally_Grand_Prize" title="Seumas McNally Grand Prize">Seumas McNally Grand Prize</a>
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td>
<td rowspan="4" style="text-align:center;"><sup id="cite_ref-GDCA_2022_wins_33-2" class="reference"><a href="#cite_note-GDCA_2022_wins-33"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup>
</td></tr>
<tr>
<td>Excellence in Narrative
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td></tr>
<tr>
<td>Excellence in Design
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td></tr>
<tr>
<td>Excellence in Audio
</td>
<td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won
</td></tr></tbody></table>
<div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2></div>
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<li id="cite_note-Start-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-Start_6-0">^</a></b></span> <span class="reference-text">The <a href="Real_life" title="Real life">real life</a> <i>Inscryption</i> game begins at this point, with the player originally unaware that they are playing Carder as he plays the disk game. This part of the game is also technically found footage, as Carder <a href="Let's_Play" title="Let's Play">records his playthrough</a>, occasionally reacting vocally to its events; <a href="Live_action" title="Live action">live action</a> videos made available later in the game gradually reveal both Carder's backstory, and the fact that <i>Inscryption</i><span class="nowrap" style="padding-left:0.1em;">'</span>s playable sections are all a <a href="Story_within_a_story" title="Story within a story">game within a game</a> with Carder as the <a href="Player_character" title="Player character">player character</a>.</span>
</li>
<li id="cite_note-Kaycee-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-Kaycee_7-0">^</a></b></span> <span class="reference-text">A Kaycee death card appears in the Leshy-led version of the game, while an <a href="Non-player_character" title="Non-player character">NPC</a> named Kaycee Hobbes featured in the disk game's "normal" and P03-led versions claims to have been named after one of the game's developers. Several optional story elements expand on Kaycee's key role in events prior to Carder's playthrough.</span>
</li>
<li id="cite_note-Transcendence-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-Transcendence_8-0">^</a></b></span> <span class="reference-text">In some of those occurrences, the game uses elements from the real life player's device; within <i>Inscryption</i><span class="nowrap" style="padding-left:0.1em;">'</span>s setting, those elements are all from Carder's computer.</span>
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<div class="mw-heading mw-heading2"><h2 id="References">References</h2></div>
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<div class="mw-references-wrap mw-references-columns"><ol class="references">
<li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">
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</style><cite id="CITEREFPorter2023" class="citation web cs1">Porter, Jon (June 23, 2023). <a rel="nofollow" class="external text" href="https://www.theverge.com/2022/6/23/23179901/inscryption-macos-linux-release-deck-builder-card-battler-roguelike">"Inscryption, the delightfully unsettling card-battling roguelike, comes to Mac and Linux"</a>. <i><a href="The_Verge" title="The Verge">The Verge</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">July 8,</span> 2022</span>.</cite></span>
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<li id="cite_note-gamespot_story-9"><span class="mw-cite-backlink">^ <a href="#cite_ref-gamespot_story_9-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gamespot_story_9-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFHornshaw2021" class="citation web cs1">Hornshaw, Phil (November 1, 2021). <a rel="nofollow" class="external text" href="https://www.gamespot.com/articles/inscryption-ending-explained-arg-secrets-and-whats-going-on-in-the-story/1100-6497568/">"Inscryption Ending Explained - ARG, Secrets, And What's Going On In The Story"</a>. <i><a href="GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite></span>
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<li id="cite_note-gamerant_interview-11"><span class="mw-cite-backlink">^ <a href="#cite_ref-gamerant_interview_11-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gamerant_interview_11-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-gamerant_interview_11-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-gamerant_interview_11-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-gamerant_interview_11-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFKapron2021" class="citation web cs1">Kapron, Nicola Jean (October 28, 2021). <a rel="nofollow" class="external text" href="https://gamerant.com/inscryption-interview-developer-daniel-mullins-3d-retro-horror-games/">"Inscryption Interview: Developer Daniel Mullins on Bringing New Life to 3D Retro Horror Games"</a>. <i><a href="Game_Rant" class="mw-redirect" title="Game Rant">Game Rant</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">November 6,</span> 2021</span>.</cite></span>
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<li id="cite_note-PostJam-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-PostJam_12-0">^</a></b></span> <span class="reference-text"><cite id="CITEREFMullins2019" class="citation web cs1">Mullins, Daniel (December 31, 2019). <a rel="nofollow" class="external text" href="https://dmullinsgames.itch.io/sacrifices-must-be-made/devlog/62019/post-jam-version">"Post Jam Version!"</a>. <i><a href="Itch.io" title="Itch.io">itch.io</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">October 13,</span> 2023</span>.</cite></span>
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<li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><cite id="CITEREFValentine2021" class="citation web cs1">Valentine, Rebekah (December 14, 2021). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/inscryption-mini-expansion-kaycees-mod-play-roguelike-endlessly">"Inscryption's 'Mini-Expansion' Kaycee's Mod Lets You Play its Roguelike Deckbuilder Endlessly"</a>. <i><a href="IGN" title="IGN">IGN</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">December 14,</span> 2021</span>.</cite></span>
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<li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><cite id="CITEREFGoslin2022" class="citation web cs1">Goslin, Austen (March 15, 2022). <a rel="nofollow" class="external text" href="https://www.polygon.com/22979320/inscryption-kaycees-mod-release-date-expansion">"Inscryption's Kaycee's Mod expansion is coming this week"</a>. <i><a href="Polygon_(website)" title="Polygon (website)">Polygon</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 17,</span> 2022</span>.</cite></span>
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<li id="cite_note-MCPC-15"><span class="mw-cite-backlink">^ <a href="#cite_ref-MCPC_15-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MCPC_15-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/inscryption/critic-reviews/?platform=pc">"Inscryption for PC Reviews"</a>. <i><a href="Metacritic" title="Metacritic">Metacritic</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 16,</span> 2022</span>.</cite></span>
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<li id="cite_note-MCPS5-16"><span class="mw-cite-backlink">^ <a href="#cite_ref-MCPS5_16-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MCPS5_16-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/inscryption/critic-reviews/?platform=playstation-5">"Inscryption for PlayStation 5 Reviews"</a>. <i><a href="Metacritic" title="Metacritic">Metacritic</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">October 25,</span> 2022</span>.</cite></span>
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<li id="cite_note-Destruct-17"><span class="mw-cite-backlink">^ <a href="#cite_ref-Destruct_17-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Destruct_17-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFHandley2021" class="citation web cs1">Handley, Zoey (October 18, 2021). <a rel="nofollow" class="external text" href="https://www.destructoid.com/reviews/review-inscryption-pc-devolver-digital/">"Review: Inscryption"</a>. <i><a href="Destructoid" title="Destructoid">Destructoid</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220705190600/https://www.destructoid.com/reviews/review-inscryption-pc-devolver-digital/">Archived</a> from the original on July 5, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">October 18,</span> 2021</span>.</cite></span>
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<li id="cite_note-EG-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-EG_18-0">^</a></b></span> <span class="reference-text"><cite id="CITEREFPurchese2021" class="citation news cs1">Purchese, Robert (October 22, 2021). <a rel="nofollow" class="external text" href="https://www.eurogamer.net/articles/2021-10-22-inscryption-review-a-wonderful-nightmare-and-a-vividly-memorable-game-of-cards">"Inscryption review: a wonderful nightmare, and a vividly memorable game of cards"</a>. <i><a href="Eurogamer" title="Eurogamer">Eurogamer</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">April 10,</span> 2023</span>.</cite></span>
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<li id="cite_note-GSpot-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-GSpot_21-0">^</a></b></span> <span class="reference-text"><cite id="CITEREFWildgoose2021" class="citation web cs1">Wildgoose, David (November 15, 2021). <a rel="nofollow" class="external text" href="https://www.gamespot.com/reviews/inscryption-review-house-of-cards/1900-6417788/">"Inscryption Review - House of Cards"</a>. <i><a href="GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 16,</span> 2022</span>.</cite></span>
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<li id="cite_note-PSQ-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-PSQ_25-0">^</a></b></span> <span class="reference-text"><cite id="CITEREFCroft2022" class="citation web cs1">Croft, Liam (September 2, 2022). <a rel="nofollow" class="external text" href="https://www.pushsquare.com/reviews/ps5/inscryption">"Mini Review: Inscryption (PS5) - The Most Unique Game You Will Play All Year"</a>. <i><a href="Gamer_Network#Partnered_websites" title="Gamer Network">Push Square</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 16,</span> 2022</span>.</cite></span>
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<li id="cite_note-GDCA_2022_wins-33"><span class="mw-cite-backlink">^ <a href="#cite_ref-GDCA_2022_wins_33-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-GDCA_2022_wins_33-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-GDCA_2022_wins_33-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFDealessandri2022" class="citation web cs1">Dealessandri, Marie (March 24, 2022). <a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2022-03-24-inscryption-wins-big-at-gdc-and-igf-awards-gdc-2022">"Inscryption wins big at GDC and IGF Awards"</a>. <i><a href="GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220324103851/https://www.gamesindustry.biz/articles/2022-03-24-inscryption-wins-big-at-gdc-and-igf-awards-gdc-2022">Archived</a> from the original on March 24, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 24,</span> 2022</span>.</cite></span>
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<li id="cite_note-thr_noms-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-thr_noms_34-0">^</a></b></span> <span class="reference-text"><cite id="CITEREFBeresford2022" class="citation web cs1">Beresford, Trilby (January 11, 2022). <a rel="nofollow" class="external text" href="https://www.hollywoodreporter.com/business/digital/it-takes-two-deathloop-game-developers-choice-awards-nominees-1235073199/">"'It Takes Two' and 'Deathloop' Among Nominees for Game Developers Choice Awards"</a>. <i><a href="The_Hollywood_Reporter" title="The Hollywood Reporter">The Hollywood Reporter</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220112054028/https://www.hollywoodreporter.com/business/digital/it-takes-two-deathloop-game-developers-choice-awards-nominees-1235073199/">Archived</a> from the original on January 12, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 11,</span> 2022</span>.</cite></span>
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<li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text"><cite id="CITEREFRousseau2022" class="citation web cs1">Rousseau, Jeffrey (January 7, 2022). <a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2022-01-07-unpacking-inscryption-lead-2022-igf-awards-nominations">"Unpacking and Inscryption lead 2022 IGF Awards nominations"</a>. <i><a href="GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220107230701/https://www.gamesindustry.biz/articles/2022-01-07-unpacking-inscryption-lead-2022-igf-awards-nominations">Archived</a> from the original on January 7, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 7,</span> 2022</span>.</cite></span>
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<li id="cite_note-37"><span class="mw-cite-backlink"><b><a href="#cite_ref-37">^</a></b></span> <span class="reference-text"><cite id="CITEREFPeters2022" class="citation web cs1">Peters, Jay (March 11, 2022). <a rel="nofollow" class="external text" href="https://www.theverge.com/22960552/real-deal-inscryption-creators-gaming">"Real Deal"</a>. <i><a href="The_Verge" title="The Verge">The Verge</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220313042853/https://www.theverge.com/22960552/real-deal-inscryption-creators-gaming">Archived</a> from the original on March 13, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 11,</span> 2022</span>.</cite></span>
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<li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><cite id="CITEREFPurslow2022" class="citation web cs1">Purslow, Matt (March 3, 2022). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/bafta-games-awards-2022-nominations-announced">"BAFTA Games Awards 2022 Nominations Announced"</a>. <i><a href="IGN" title="IGN">IGN</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220313232442/https://www.ign.com/articles/bafta-games-awards-2022-nominations-announced">Archived</a> from the original on March 13, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 6,</span> 2022</span>.</cite></span>
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<li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text"><cite id="CITEREFFanelli2022" class="citation web cs1">Fanelli, Jason (January 13, 2022). <a rel="nofollow" class="external text" href="https://www.gamespot.com/articles/ratchet-clank-leads-2022-dice-awards-with-9-nominations/1100-6499612/">"Ratchet & Clank Leads 2022 DICE Awards With 9 Nominations"</a>. <i><a href="GameSpot" title="GameSpot">GameSpot</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220615083931/https://www.gamespot.com/articles/ratchet-clank-leads-2022-dice-awards-with-9-nominations/1100-6499612/">Archived</a> from the original on June 15, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 29,</span> 2022</span>.</cite></span>
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<li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><cite id="CITEREFHafford2021" class="citation web cs1">Hafford, Hayden (December 7, 2021). <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/the-game-awards-2021-nominees-start-time-where-to-watch">"The Game Awards 2021: Nominees, start times, and where to watch"</a>. <i><a href="Rock%2C_Paper%2C_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220906210205/https://www.rockpapershotgun.com/the-game-awards-2021-nominees-start-time-where-to-watch">Archived</a> from the original on September 6, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">December 8,</span> 2021</span>.</cite></span>
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<li id="cite_note-41"><span class="mw-cite-backlink"><b><a href="#cite_ref-41">^</a></b></span> <span class="reference-text"><cite id="CITEREFVan_Allen2022" class="citation web cs1">Van Allen, Eric (January 11, 2022). <a rel="nofollow" class="external text" href="https://www.destructoid.com/nominees-for-the-2022-game-developers-choice-awards-have-been-revealed/">"Nominees for the 2022 Game Developers Choice Awards have been revealed"</a>. <i><a href="Destructoid" title="Destructoid">Destructoid</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220328135603/https://www.destructoid.com/nominees-for-the-2022-game-developers-choice-awards-have-been-revealed/">Archived</a> from the original on March 28, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 13,</span> 2022</span>.</cite></span>
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<li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><cite id="CITEREFVan_Allen2022" class="citation web cs1">Van Allen, Eric (January 11, 2022). <a rel="nofollow" class="external text" href="https://www.destructoid.com/igf-2022-awards-nominees-list-unpacking-inscryption-indies/">"IGF 2022 nominees include Inscryption, Unpacking, and more"</a>. <i><a href="Destructoid" title="Destructoid">Destructoid</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220514055919/https://www.destructoid.com/igf-2022-awards-nominees-list-unpacking-inscryption-indies/">Archived</a> from the original on May 14, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 29,</span> 2022</span>.</cite></span>
</li>
</ol></div></div>
<div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2></div>
<ul><li><a rel="nofollow" class="external text" href="https://dmullinsgames.itch.io/sacrifices-must-be-made"><i>Sacrifices Must be Made</i></a>, the free early version of <i>Inscryption</i></li></ul>
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</style><div id="Seumas_McNally_Grand_Prize50" style="font-size:114%;margin:0 4em"><a href="Seumas_McNally_Grand_Prize" title="Seumas McNally Grand Prize">Seumas McNally Grand Prize</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="Fire_and_Darkness" title="Fire and Darkness">Fire and Darkness</a></i> (1999)</li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="Tread_Marks" title="Tread Marks">Tread Marks</a></i> (2000)</li>
<li><i><a href="Shattered_Galaxy" title="Shattered Galaxy">Shattered Galaxy</a></i> (2001)</li>
<li><i><a href="Bad_Milk" title="Bad Milk">Bad Milk</a></i> (2002)</li>
<li><i><a href="Wild_Earth_(video_game)" title="Wild Earth (video game)">Wild Earth</a></i> (2003)</li>
<li><i><a href="Savage%3A_The_Battle_for_Newerth" title="Savage: The Battle for Newerth">Savage: The Battle for Newerth</a></i> (2004)</li>
<li><i><a href="Oasis_(video_game)" title="Oasis (video game)">Oasis</a></i> (2004)</li>
<li><i><a href="Gish_(video_game)" title="Gish (video game)">Gish</a></i> (2005)</li>
<li><i><a href="Wik_and_the_Fable_of_Souls" title="Wik and the Fable of Souls">Wik and the Fable of Souls</a></i> (2005)</li>
<li><i><a href="Darwinia_(video_game)" title="Darwinia (video game)">Darwinia</a></i> (2006)</li>
<li><i><a href="Aquaria_(video_game)" title="Aquaria (video game)">Aquaria</a></i> (2007)</li>
<li><i><a href="Crayon_Physics_Deluxe" title="Crayon Physics Deluxe">Crayon Physics Deluxe</a></i> (2008)</li>
<li><i><a href="Blueberry_Garden" title="Blueberry Garden">Blueberry Garden</a></i> (2009)</li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="Monaco%3A_What's_Yours_Is_Mine" title="Monaco: What's Yours Is Mine">Monaco</a></i> (2010)</li>
<li><i><a href="Minecraft" title="Minecraft">Minecraft</a></i> (2011)</li>
<li><i><a href="Fez_(video_game)" title="Fez (video game)">Fez</a></i> (2012)</li>
<li><i><a href="Cart_Life" title="Cart Life">Cart Life</a></i> (2013)</li>
<li><i><a href="Papers%2C_Please" title="Papers, Please">Papers, Please</a></i> (2014)</li>
<li><i><a href="Outer_Wilds" title="Outer Wilds">Outer Wilds</a></i> (2015)</li>
<li><i><a href="Her_Story_(video_game)" title="Her Story (video game)">Her Story</a></i> (2016)</li>
<li><i><a href="Quadrilateral_Cowboy" title="Quadrilateral Cowboy">Quadrilateral Cowboy</a></i> (2017)</li>
<li><i><a href="Night_in_the_Woods" title="Night in the Woods">Night in the Woods</a></i> (2018)</li>
<li><i><a href="Return_of_the_Obra_Dinn" title="Return of the Obra Dinn">Return of the Obra Dinn</a></i> (2019)</li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="A_Short_Hike" title="A Short Hike">A Short Hike</a></i> (2020)</li>
<li><i><a href="Umurangi_Generation" title="Umurangi Generation">Umurangi Generation</a></i> (2021)</li>
<li><i></i> (2022)</li>
<li><i><a href="Betrayal_at_Club_Low" title="Betrayal at Club Low">Betrayal at Club Low</a></i> (2023)</li>
<li><i><a href="Venba_(video_game)" title="Venba (video game)">Venba</a></i> (2024)</li>
<li><i><a href="Consume_Me" title="Consume Me">Consume Me</a></i> (2025)</li></ul>
</div></td></tr></tbody></table></div>
<div class="navbox-styles"></div><div role="navigation" class="navbox" aria-labelledby="Game_Developers_Choice_Award_for_Game_of_the_Year68" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Game_Developers_Choice_Award_for_Game_of_the_Year68" style="font-size:114%;margin:0 4em"><a href="Game_Developers_Choice_Award_for_Game_of_the_Year" title="Game Developers Choice Award for Game of the Year">Game Developers Choice Award for Game of the Year</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="The_Sims_(video_game)" title="The Sims (video game)">The Sims</a></i> (2000)</li>
<li><i><a href="Grand_Theft_Auto_III" title="Grand Theft Auto III">Grand Theft Auto III</a></i> (2001)</li>
<li><i><a href="Metroid_Prime" title="Metroid Prime">Metroid Prime</a></i> (2002)</li>
<li><i><a href="Star_Wars%3A_Knights_of_the_Old_Republic_(video_game)" title="Star Wars: Knights of the Old Republic (video game)">Star Wars: Knights of the Old Republic</a></i> (2003)</li>
<li><i><a href="Half-Life_2" title="Half-Life 2">Half-Life 2</a></i> (2004)</li>
<li><i><a href="Shadow_of_the_Colossus" title="Shadow of the Colossus">Shadow of the Colossus</a></i> (2005)</li>
<li><i><a href="Gears_of_War_(video_game)" title="Gears of War (video game)">Gears of War</a></i> (2006)</li>
<li><i><a href="Portal_(video_game)" title="Portal (video game)">Portal</a></i> (2007)</li>
<li><i><a href="Fallout_3" title="Fallout 3">Fallout 3</a></i> (2008)</li>
<li><i><a href="Uncharted_2%3A_Among_Thieves" title="Uncharted 2: Among Thieves">Uncharted 2: Among Thieves</a></i> (2009)</li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="Red_Dead_Redemption" title="Red Dead Redemption">Red Dead Redemption</a></i> (2010)</li>
<li><i><a href="The_Elder_Scrolls_V%3A_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i> (2011)</li>
<li><i><a href="Journey_(2012_video_game)" title="Journey (2012 video game)">Journey</a></i> (2012)</li>
<li><i><a href="The_Last_of_Us_(video_game)" title="The Last of Us (video game)">The Last of Us</a></i> (2013)</li>
<li><i><a href="Middle-earth%3A_Shadow_of_Mordor" title="Middle-earth: Shadow of Mordor">Middle-earth: Shadow of Mordor</a></i> (2014)</li>
<li><i><a href="The_Witcher_3%3A_Wild_Hunt" title="The Witcher 3: Wild Hunt">The Witcher 3: Wild Hunt</a></i> (2015)</li>
<li><i><a href="Overwatch_(video_game)" title="Overwatch (video game)">Overwatch</a></i> (2016)</li>
<li><i><a href="The_Legend_of_Zelda%3A_Breath_of_the_Wild" title="The Legend of Zelda: Breath of the Wild">The Legend of Zelda: Breath of the Wild</a></i> (2017)</li>
<li><i><a href="God_of_War_(2018_video_game)" title="God of War (2018 video game)">God of War</a></i> (2018)</li>
<li><i><a href="Untitled_Goose_Game" title="Untitled Goose Game">Untitled Goose Game</a></i> (2019)</li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="Hades_(video_game)" title="Hades (video game)">Hades</a></i> (2020)</li>
<li><i></i> (2021)</li>
<li><i><a href="Elden_Ring" title="Elden Ring">Elden Ring</a></i> (2022)</li>
<li><i><a href="Baldur's_Gate_3" title="Baldur's Gate 3">Baldur's Gate 3</a></i> (2023)</li>
<li><i><a href="Balatro" title="Balatro">Balatro</a></i> (2024)</li></ul>
</div></td></tr></tbody></table></div>
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